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Istanbul
hello@yavuzhankutuk.com
@yavuzhankutuk

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Your.
Dreams.

Creative Director & Actor

Make your dreams real with the YK everything from creativity to strategy.

Made with passion

Modern and cutting-edge approach for creating digital, connected experiences, stories and

01 // About and Capabilities

Who is the YK?

YK is a creative director and multi-disciplinary designer. He’s passionates to create deeply connected brands, services and campaigns to enable stable and successful relationships between businesses and customers. For more than 9 years, he has been using with design thinking, AI and right art styles to bring brands to life. He also channels these multidisciplinary skills into the performing arts and acting, integrating his creative direction and design mindset into the stage and character development process.

02 // Showcase

Selected
projects

A glimpse into our most visionary works — where bold ideas met refined execution.
Each project reflects a unique journey from concept to creation.

Jikininki

Jikininki

The Observer

The Observer

Simulation Theory

Simulation Theory

GET IN TOUCH

From concept to code, from stage to screen
YK turn visions into vivid realities.

Prototype

I made a 3d game prototype. It’s my graduation project. It’s about disabled people and their some problems in the street. A disabled person simulating some...
  • Design

    3D, Game Design, Scene Design

  • Client

    Graduation Project

  • Technologies

    Unreal Engine, Substance Painter and Designer

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Jikininki

Jikininki appear in Lafcadio Hearn’s Kwaidan: Stories and Studies of Strange Things as corpse-eating spirits. In Japanese Buddhism, jikininki, are similar to Gaki/Hungry ghost; the spirits...
  • Design

    Scene Design, 3D

  • Client

    Personal Project

  • Technologies

    Unreal Engine

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The Observer

I’ve created a unique visual system and strategy across the wide existing spectrum of visible art styles. I thought about being an observer. The observation effect...
  • Design

    Scene Design, 3D

  • Client

    Personal Project

  • Technologies

    Unreal Engine

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Inner Worlds

I made a 2d pixel game whose story I wrote and directed. Support was received in this project on music and coding.      
  • Design

    Pixel Art, Scene Design, Game Design

  • Client

    Personal Project

  • Technologies

    Unity, Adobe PS, Aseprite

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Eudossia

Set of this city design inspired by the City of Eudossia, from the book “Invisible Cities” by the writer Italo Calvino. Each combines 3d techniques with...
  • Design

    Scene Design, 3D

  • Client

    Personal Project

  • Technologies

    Unreal Engine

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December 24, 2020

Simulation Theory

This stage design inspired by director Josef Rusnak‘s movie “The Thirteenth Floor“. Each combines 3d techniques with game engine and digital enhancements.
  • Strategy

    Unreal Engine

  • Design

    3D, Scene Design

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