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Istanbul
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Scene Design

Prototype

I made a 3d game prototype. It’s my graduation project. It’s about disabled people and their some problems in the street. A disabled person simulating some...
  • Design

    3D, Game Design, Scene Design

  • Client

    Graduation Project

  • Technologies

    Unreal Engine, Substance Painter and Designer

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Jikininki

Jikininki appear in Lafcadio Hearn’s Kwaidan: Stories and Studies of Strange Things as corpse-eating spirits. In Japanese Buddhism, jikininki, are similar to Gaki/Hungry ghost; the spirits...
  • Design

    Scene Design, 3D

  • Client

    Personal Project

  • Technologies

    Unreal Engine

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The Observer

I’ve created a unique visual system and strategy across the wide existing spectrum of visible art styles. I thought about being an observer. The observation effect...
  • Design

    Scene Design, 3D

  • Client

    Personal Project

  • Technologies

    Unreal Engine

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Inner Worlds

I made a 2d pixel game whose story I wrote and directed. Support was received in this project on music and coding.      
  • Design

    Pixel Art, Scene Design, Game Design

  • Client

    Personal Project

  • Technologies

    Unity, Adobe PS, Aseprite

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Eudossia

Set of this city design inspired by the City of Eudossia, from the book “Invisible Cities” by the writer Italo Calvino. Each combines 3d techniques with...
  • Design

    Scene Design, 3D

  • Client

    Personal Project

  • Technologies

    Unreal Engine

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December 24, 2020

Simulation Theory

This stage design inspired by director Josef Rusnak‘s movie “The Thirteenth Floor“. Each combines 3d techniques with game engine and digital enhancements.
  • Strategy

    Unreal Engine

  • Design

    3D, Scene Design

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